When attack when has the probability to start the next time was struck not the injury effect , to continue for 5 seconds, may transform 10 times
SP ceiling values to promote 200 points, when may transform 10
attacks restores own SP value 10 o'clock, when may transform 10
attacks when has the high probability launches the next attack the injury value to promote 100% effects , to continue for 5 seconds, when may transform 10
attacks when has the probability launches the next attack the injury value to promote 100% effects , to continue for 5 seconds, may transform 10 times
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